← Bendigo Games

Approach CTL · 1:25000

Privacy Policy

Approach · last updated 25 September 2026 · applies to Approach on iOS and Android

Approach has no sign-in. It never asks for your email, phone number, contacts, photos or location, and there is no password. It does have leagues and leaderboards, so that other players can see how they rank against you. To make that work, the game sends your shift scores, a replay of each ranked shift so the score can be checked, a display name you choose, and a randomly generated player number to our leaderboard service. It also sends an automatic crash report if it crashes and counts anonymous play statistics, and, only if you allow notifications, it registers a push token. That is the whole list. The rest of this page explains each item.

What stays on your device

Most of what the game remembers never leaves the phone. It is kept in the app's own private storage, and we cannot see it:

This is deleted when you uninstall the app. Your phone's own backup (an iPhone backup, or Android's backup to your Google account) may include these files along with everything else it backs up. That backup is between your device and your Apple or Google account, and we never see it.

What leaves your device

Leagues and leaderboards

The leagues and leaderboards run on Google Firebase (Cloud Firestore). When you finish a ranked shift, the game submits:

The game also keeps one player record up to date on the server: your display name, Charge, league division, best shift, number of shifts, and when it was last updated. These are the numbers the ladder is built from.

Other players may see your display name, your scores and your league standing. Shift entries are stamped with an expiry when they are posted and are deleted 90 days later. Your player record stays, so your league standing is kept, until you ask us to remove it. All of this is processed by Google as our service provider, under Firebase's data processing terms.

Taking part is on by default, and you can turn it off with the Leagues switch in Settings. While it is off, the game submits no shifts and no display name. It still signs in to Firebase anonymously when it starts, because that is where the player number comes from, but it sends nothing to the boards.

Reporting a display name

If you report another player's name from the boards, the report contains their player number, the name as you saw it, the time, and your own player number (so that misuse of the report button can be spotted). No player can read reports. They are used only for moderation.

Crash reports (Firebase Crashlytics)

The game uses Firebase Crashlytics, a Google service, so that crashes can be found and fixed. When the game crashes, Crashlytics sends:

Crashlytics keeps these reports for 90 days.

Anonymous play statistics (Google Analytics for Firebase)

The game counts anonymous play events: that the app was opened, that a shift started, how a shift ended (score, planes landed, how long it lasted, whether it was a personal best), and whether a ranked shift was accepted and where it placed. It also records the standard session information that service collects. These describe the game being played, not the person playing it. We use them for one thing: to see how the game is actually played so it can be improved.

Advertising-identifier collection is switched off in the app's configuration, and the events never include your display name or player number. Google derives a general location (country, sometimes region) from a masked IP address, so that the counts can be broken down by place. That approximate figure is all we see. The game never uses your device's location services and never asks for location permission. The current version has no separate in-game switch for these statistics. If one is added, this page will say where to find it.

Rank notifications (only if you allow them)

The game can tell you when another player takes your rank. It does this only if you turn notifications on and your phone asks for, and gets, your permission. If you decline, nothing in this section applies to you. If you allow them, the game registers a push token with Firebase Cloud Messaging and stores it with your player number, so that the server knows which device to notify. A push token is a random string issued by Apple or Google for this app on one device. It is not your phone number and not an advertising identifier. Turning notifications off in your phone's settings, or uninstalling the app, stops it being used.

The connection itself

Whenever the game talks to Firebase (submitting a shift, fetching a board, reporting a crash), Google's servers see your device's IP address, as any server sees the address of anything that connects to it. We never see or store it. Google processes it as our service provider, on servers that may be outside your country, under the data processing terms linked above. Those terms include the EU's standard contractual clauses for international transfers.

Sharing a shift

The share button hands a short block of text (your score, planes landed and time) to your phone's own share sheet. What happens next is between you and the app you pick. The game does not see where you sent it.

What we do not do

Summary

DataCollected?Leaves your device?Linked to you?
Email, phone, address, contacts, photosNo——
LocationNo——
Display name (generated, or one you choose)YesYes, to the leaderboards (unless Leagues is off)To your player number
Shift scores, Charge, league statsYesYes, to the leaderboards (unless Leagues is off)To your player number
Shift replay (routes and timings)YesYes, to the leaderboards (unless Leagues is off)To your player number
Player number (random)YesYesPseudonymous
Career stats, achievements, settingsYes, on deviceNoNo
Crash diagnostics and recent game eventsYesYes, to CrashlyticsNo
Anonymous play statisticsYesYes, to AnalyticsNo
Push token (only if you allow notifications)YesYesTo your player number

Children

Approach is not directed at children under 13, and we do not knowingly collect personal information from them. The display name is the only free-text field. If you believe a child has put personal information in it, email us with the player number shown in Settings and we will remove it.

Your choices and your rights

Data-protection laws such as the GDPR and the CCPA give you rights to access, correct and delete personal data about you. The address above is how to use them.

Changes to this policy

If a version of the game changes what it collects, this page is updated before that version is released, and the date at the top changes with it.

Contact

Approach is made by Bendigo Games. Questions about this policy or about privacy in the game: support@bendigogames.com.

Last updated: 25 September 2026